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Project Estimation

Episode 6 Published 7 years, 4 months ago
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[00:00:00] Theresa Jasko (Host): I feel like last time we had our podcast you've maybe done a few speaking engagements. 

[00:00:06] Leo Dion (Host): I spoke at ArborMoon at the Ann Arbor Cocoaheads group about Try! Swift which is the conference, I went to Labor Day week. And then I also talked about Speculid which is a Mac App for developers that I've been working on for building graphics for apps. I just talked about how it works and kind of the guts of the challenges I faced building the app. 

[00:00:31] Theresa Jasko (Host): Nice, So what is IOS development? 

[00:00:34] Leo Dion (Host): IOS, of course, is the operating system for iPads and iPhones. So typically it's the process of coding, designing, testing, and packaging an app and delivering it in whatever way a customer would want.

[00:00:52] Theresa Jasko (Host): Yeah, so if someone's looking into doing that what kind of factors go into getting a quote for that kind of service.

[00:00:59] Leo Dion (Host): So really it depends on the features and kind of the timeline of the app. So faster timeline is going to mean a higher quote then integrating any sort of third party services. So if you're integrating something like Facebook or integrating any sort of special controls or sensors on the iPhone like motion controls then that's going to up your quote. And then the complexity of the data that's being used, especially if it's data that's going to be stored locally or remotely - there's going to be some complexity there and that will take take more time. 

[00:01:40] Because that's essentially what we're talking about is quality and time the more you pay the more time it will take and the more higher quality will also mean a higher quote for those Services because that quality also takes time of course. So offline capabilities - not a lot of apps necessarily need that but a lot of apps want to have the ability to just having online and offline capabilities so syncing and things like that. Any sort of UI complexity and any UX complexity, chat, the amount or number of screens is a good indicator of how complex an app is going to be and how much the price is going to be. 

[00:02:26] And then this is much more an issue on Android but as far as iOS is concerned, It's what operating system versions you support. What devices you support. So is this just an iPad app is it just an iPhone app is a support iOS 12, iOS 11 how far down the chain are you going and that usually factors into the price of the quote for developing an app.

[00:02:53] And also another thing to mention is in many cases we're thinking a green app, but starting an app from scratch that has its challenges but also picking up an app that's already been developed on has its challenges as well. So that's somethin

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