Episode Details

Back to Episodes
How I Solved Minecraft’s Squashed-Potato Sphere Problem

How I Solved Minecraft’s Squashed-Potato Sphere Problem

Published 2 weeks, 5 days ago
Description

This story was originally published on HackerNoon at: https://hackernoon.com/how-i-solved-minecrafts-squashed-potato-sphere-problem.
How a simple geometric formula becomes a block‑by‑block blueprint for thousands of minecraft builders.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gamedev, #minecraft-sphere-generator, #minecraft-sphere-algorithm, #3d-grid-geometry, #voxel-sphere-generation, #voxelisation-algorithm, #procedural-shape-generation, #javascript-voxel-geometry, and more.

This story was written by: @sharjeelbin_kjlov6ek. Learn more about this writer by checking @sharjeelbin_kjlov6ek's about page, and for more stories, please visit hackernoon.com.

I reverse‑engineered the math behind Minecraft spheres. Here’s how the voxel sphere algorithm works, why it matters for builders, and how I turned it into a free, browser‑based tool.

Listen Now

Love PodBriefly?

If you like Podbriefly.com, please consider donating to support the ongoing development.

Support Us