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Will Artificial Intelligence Kill the RPG
Description
In this episode we discuss AI and its effect on role-playing games, looking at where it can be useful and where it becomes problematic. We talk about using AI as a factual assistant for rules and reference material, as well as for solo play, teaching new systems, and helping players get into the hobby.
We also raise concerns about AI in creating encounters and scenarios, and about its impact on creativity, skill, and human improvisation. We discuss environmental cost, inaccurate output, plagiarism, and the effects on artists, writers, and freelancers in tabletop gaming.
We finish by talking about fears that AI could replace human game masters and become part of subscription products, along with community backlash and inappropriate generated content. Overall, we say AI can be a tool, but human creativity and decision-making should stay central to role-playing games.
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