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Designing Indie Horror: The Production Design of 'Obsession'

Published 3 months ago
Description

GG Hawkins speaks with production designer Vivian Gray about building the visual world of Obsession, from Southern Gothic references and texture-heavy interiors to practical blood gags and micro-budget problem-solving. They discuss what a production designer actually does, how Gray collaborated with the director, cinematographer, costume designer, and art team, and why color, texture, aging, and window treatments can make a major difference on an indie horror film.

In this episode, No Film School's GG Hawkins and guest Vivian Gray discuss...

  • What a production designer does and how the role shapes the visual world of a film

  • How Vivian Gray landed the job on Obsession through a recommendation and visual pitch deck

  • Building the film’s Southern Gothic and Midwestern Gothic-inspired visual language

  • Why production designers should come onto a project as early as possible

  • Collaborating with cinematography, costumes, props, set decoration, lighting, and graphic design

  • How a small indie crew used hands-on collaboration to make the film’s world feel cohesive

  • Designing horror environments through texture, color, maximalism, and unease

  • Practical lessons from blood gags, aging props, window treatments, and set dressing

  • The highest-impact production design choices for micro-budget filmmakers

  • Vivian’s advice for aspiring production designers

Memorable Quotes:

  • “My job basically is I'm in charge of the visual design of the film and the visual world.”

  • “Because they have nothing to shoot until there's something to shoot, right?”

  • “Everything has to have a texture.”

  • “I think it is color and texture. It's going to make the biggest impacts in your film, from my experience.”

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