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Chess is the King of Games. It just is. It’s not Buckaroo. It’s not Kerplunk. You don’t see political strategists huddled in a bunker in the Pentagon trying to model geopolitical implications by extracting a plastic stick from a tube so that the marbles don’t fall. No. They play chess.
Chess is the King of Games because it is a map.
If we look at the brief history of chess we see a game that evolved out of chaturanga in 6th century India. It spread to the Persians. Then the Arabs got a hold of it. Then it made its way to Europe, where the Europeans, in their infinite wisdom, decided what the game really needed was a phenomenally powerful, hyper-mobile Queen, presumably because medieval European men desperately needed a strong maternal figure to tell them where to go and who to kill.
But through all of these iterations, from the dust of India to the pristine digital boards of chess.com, chess has remained fundamentally the same thing. It is a map.
A map… of POWER.
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Just let that sit there for a minute. A map of power. If you’ve come here for a whimsical romp, you’re in the wrong place. We’re doing structural analysis of power dynamics using board games. We’re doing the coolest scifi novel ever written about gameplayers. And we’re doing a brutally honest look at Why Leftists Always Lose.
But first we need to talk about Contrapoints.
Buckle-up.
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