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Duck Tales: The role of user research, A/B testing, and "dogfooding" at DuckDuckGo (Ep.31)

Duck Tales: The role of user research, A/B testing, and "dogfooding" at DuckDuckGo (Ep.31)

Published 1 month, 3 weeks ago
Description

In this episode, Beah (Chief Product Officer) and Zac (SVP, Insights) discuss our approach to user research, how we run robust research while respecting user privacy, and why moving quickly matters.

Disclaimers: (1) The audio, video (above), and transcript (below) are unedited and may contain minor inaccuracies or transcription errors. (2) This website is operated by Substack. This is their privacy policy.

Beah: Hello and welcome to Duck Tales, where we go behind the scenes at DuckDuckGo and discuss the stories, technology, and people that help build privacy tools for everyone. In each episode, you’ll hear from employees about our vision, product updates, engineering, or approach to AI. In today’s episode, we’re going to talk about user research. And so my guest here is Zac. Zac, do you want to introduce yourself?

Zac: Yeah, hi, Zac Pappas. I am on the Insights team at DuckDuckGo. I’ve been here for coming up on 14 years and pretend to participate in a lot of market research, user research, and other conversations that we have where we try to infer what users want and whether or not we’re giving it to them.

Beah: Sweet, thanks. And I’m Beah. If you haven’t met me, I’m on the product team at DuckDuckGo. All right, let’s launch into it. I have questions for you, Zac. Are you ready?

Zac: Ready as you’ll ever be.

Beah: All right, so let’s start. Why don’t you give me an example? Like when we’re talking about validating things with user research, just like let’s set up an example of what that means and what that would look like.

Zac: I think so. Yeah. So I guess starting with what is user research and why do we do it? I think the obvious answer that people tend to think about are, you know, sitting in an interview or doing some sort of focus group and learning from people. But really, for us, user research is kind of all of that plus, you know, internal dialogue and real testing like A/B testing. So to put it, you know, simply, I guess, user research for us is just trying to be wrong very productively and being efficient at being wrong productively over time. So for us, everything really starts out as a guess or an assumption about users or their behavior about, you know, what is upcoming in the market and research checks that, you know, our assumptions are correct or at least as close to correct as possible. And we try to do that as cheaply as possible, meaning quickly without spending more time on it than what we’re gaining in terms of the product that we’re creating. So an example could be our homepage at DuckDuckGo.com because our homepage has been around for as long as I think DuckDuckGo has been around, but has gone through many, many, many forms. We’ve done tons of A/B testing on it, showing one version of it to some users and a different version to other users. We’ve done a lot of user testing on it, like sitting down with actual consumers of the homepage or users of the homepage. Everything from discussing with parents how they perceive the homepage. So a lot of subtlety that goes into what we think maybe appears as a pretty simple layout or design.

Beah: I had a little connection issue there for a second, but I think it’s alright. Let’s forge ahead. Sorry, audience. So, the homepage, I think, as you pointed out, sort of like deceptively, seems deceptively simple, it’s

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