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Betas: The Glamorous Mask of Game Development

Betas: The Glamorous Mask of Game Development

Published 2 weeks, 4 days ago
Description

Public betas arent true betas, reveals Kingdom Come: Deliverance lead designer. Prokop Jirsa explains the difference between rough internal tests and polished public previews, highlighting the extensive work that goes into game development and the misconceptions about beta testing.

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