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From Kickstarter to Lead Designer: Warhorse Studios' Journey
Description
Prokop Jirsa, lead designer on Kingdom Come: Deliverance two, shares his journey from university student to creative director at Warhorse Studios. The studio, once on the brink, found success through a successful Kickstarter campaign and a focus on creating a gritty, realistic RPG with complex systems. Despite initial criticism, the team persevered, finding validation in player engagement with the games world. Jirsa emphasizes the importance of small victories and the human touch in game development, as Warhorse continues to grow while maintaining its old-school RPG vibe.
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