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#206 - Gabriel Betancourt Interview On Naughty Dog, Last Of Us, Neil Druckmann, Lighting, Nintendo
Description
Gabriel Betancourt is a former lighting artist at Treyarch and of course Naughty Dog. We cover his career at Naughty Dog and various other topics on the game industry.
#thelastofus #lastofus #lastofuspart2
WEBSITE - https://gabereel.com/
CALORIE GAME - https://www.caloriequest.app/
TIMESTAMPS
00:00 - Intro/Gabriel Watches Kiwi Talkz & Lists His Favourite Guests
01:44 - It’s Hard To Find Info On Lighting Artists/Early Days As A Lighting Artist
03:00 - Naughty Dog Has A Designer First, Speciality Second Philosophy
06:25 - Naughty Dog Devs Had Huge Arguments During The Last Of Us
09:17 - Game Development Requires The Risk Of Offending People
13:00 - Delivering Negative News In A Positive Way
14:54 - Game Devs Being Passionate & Emotional
18:45 - Naughty Dog Changed As The Studio Got Bigger/AAA Team Sizes Are Too Big
24:43 - The Brilliance Of Nintendo/Making Your Game Fun
27:35 - 60 People Worked On World Of Warcraft/Small Teams Make The Best Games
29:38 - Graphics & Gameplay Were Even During The Seventh Generation
31:00 - Art Is Used To Cover Up Gameplay Issues
32:34 - Everyone At Naughty Dog During The Last Of Us Was A Monster In Skill
33:00 - How Gabriel Joined Naughty Dog/New IP’s Increasingly Are Risky
36:20 - Bruce Straley & Neil Druckmann Risked Their Careers For The Last Of Us
37:45 - Uncharted 2 Put Naughty Dog On The Map
38:42 - Last Of Us Happened Because Bruce & Neil Were Influenced By Robert McKee Conference
43:44 - Why Gabriel Left Naughty Dog
46:49 - Last Of Us Part 2 Pre-production Ran Like Clockwork
49:58 - Gabriel Was Surprised By The Last Of Us Part 2 Controversy/Gabriel’s Suggestion Was Shot Down By Neil
52:19 - Neil Druckmann’s Specialty/Problems With The Last Of Us Part 2
55:00 - Dubar’s Number/Bureaucracy
01:01:40 - Changes At Naughty Dog That Impacted Last Of Us Part 2
1:06:30 - Specialists Left Naughty Dog Which Created Gaps In Skills Needed In The Teams
1:07:50 - A Game Will Be Good If The Director Has A Vision
1:09:54 - Gabriel Was Initially Skeptical Of The Last Of Us
1:11:39 - On Gabriels First Day Neil & Bruce Had A Special Presentation About The Last Of Us
1:16:35 - Q+A - How Did The Lighting Change Between Uncharted & The Last Of Us
1:30:22 - Q+A - Is Baked Lighting Better Than Path Traced Lighting
1:35:00 - Lighting On GTA 6 Trailers
1:36:03 - Closing Comments/Where To Follow Gabriel