Episode Details
Back to EpisodesImpossible Landscapes - Dissection, Pt 2. The Night Floors
Description
Episode Notes
In this episode, we continue our dissection review and reanimation advice for the campaign Impossible Landscapes written by Dennis Detwiller for Delta Green by diving into the first chapter The Night Floors, as well as the first Exuent Agents are likely to encounter.
We briefly summarize the chapter, discuss it's strengths and weaknesses as written, and then go through a rough order of events players are likely to experience, discussing potential issues and advice each step of the way. We've listed timestamps with as few spoilers as possible below in case GMs are interested in jumping to specific parts they may be looking for advice on:
- 2:34 - Overview summary over; Beating Heart (key themes)
- 5:36 - Strengths & Limitations as Written
- 14:43 - Initial Briefing
- 26:08 - The Apartment
- 36:14 - The Neighbors
- 57:29 - After Dark
- 1:12:19 - Other NPCs
- 1:21:17 - Challenges and Potential Pitfalls
- 1:29:33 - Getting Out & Wrapping it Up
- 1:36:10 - Extra NPCs from the Book to Consider
- 1:41:47 - Closing Thoughts
- 1:51:05 - Exeunt 1: Books
- You can find the campaign at: Arc Dream's Store and DrivethruRPG
- Bud's RPG Review IL Campaign episode for the main chapter for a more thorough by-the-book summarie (RIP, Bud)
- Campaign handouts and resources we can share on our lab's Google Drive .
- Our YouTube channel for Actual Play videos
- An invite link to our Discord Server where we have a dedicated channel to discuss IL campaign questions & advice
- And an invite link to the IL Handler's Discord Server for great advice, discussion, and fan-made handouts
Intro & outtro music: "In the Mouth of Madness" by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution free creative commons licensing from FreeSound.org.
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