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The Four Horseman of 10th Edition

Episode 202 Published 2 months, 3 weeks ago
Description

MERCH: https://orchideight.com/collections/poorhammer

TWITCH: https://www.twitch.tv/poorhammer

PATREON: https://www.patreon.com/SolelySingleton

On this week's episode, Brad and Eric walk down the memory lane to visit all the "fun" moments 10th Edition rules brought us. Please don't check the description from the same episode we did three years ago for 9th Edition. I swear I didn't copy the first paragraph, I swear. Anyway… Which factions had the best index rules? Which models didn't cost enough points and had broken abilities? Tune in to find out!

SHOW LINKS:

Brad's Bsky: https://bsky.app/profile/drruler.bsky.social

Eric's Bsky: https://bsky.app/profile/onekuosora.bsky.social

MENTIONED THIS EPISODE:

Four Horseman of 9th Edition: https://www.youtube.com/watch?v=ewIhDSQ37pk

TIMESTAMPS:

00:00 Take a Shot Every Time Brad says Edition

00:38 What Makes a Four Horseman

02:25 Tyranids - Spore Mines (Honorable Mention)

03:12 Necrons - Hypercrypt Legion (Honorable Mention)

04:58 Adepta Sororitas - Bringers of Flame (Honorable Mention)

06:23 Space Wolves - Wolf Jail (Honorable Mention)

08:12 GW Solved Problems Way Quicker this Time

09:16 Daka? Daka. DAKA!

15:47 Cult Ambush

21:01 PTSD Trigger Alert: Aeldari

28:16 Legions of Excess

32:37 The Overall Balance of 10th Edition

38:27 Alright That's It For the Main Topic Butt

44:31 Alright Audio Audience

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