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Talking RPG Cities

Episode 52 Published 1 month ago
Description

What makes a good city in a role-playing game? People, places, factions, rumors? We're going to be talking about that and bringing together your insights. This community discussion ranges widely but includes: tools for building cities, techniques for making cities feel alive, mapping, citybook resources, and more. While we don't follow my outline, you can see my planning doc here


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