Episode Details

Back to Episodes
Monster Hunter Wilds Modder Finds Possible Reason For Bad Framerates

Monster Hunter Wilds Modder Finds Possible Reason For Bad Framerates

Published 12 hours ago
Description
Jeff Grubb is joined by Jason Fanelli to talk about SNK's continued use of generative AI to market Fatal Fury, Animal Crossing bizarrely adding a bunch of new movement options, and a PC modder potentially finding a reason for Monster Hunter Wilds' performance issues.

Support us directly and get new episodes ad-free by signing up for Giant Bomb Premium at https://www.giantbomb.com/join

Timestamps (note, timestamps on this free version may vary greatly depending on how many ads you receive):
00:00 Intro
01:26 Fatal Fury: City of the Wolves Marketing Continues to Use Generative AI
08:18 Animal Crossing: New Horizons Adds New Jump, Strafing, And Walking Backwards
13:13 Monster Hunter Wilds Modder Uncovers Bizarre Reason Why PC Performance Might Be So Bad
19:20 Prince of Persia Sands of Time Remake could be shadow dropped very soon
23:25 Quick Fatal Fury Update
24:28 New Details About Yakuza Kiwami 3
26:32 Steam Machine Verified requirements will have 'fewer constraints' than Steam Deck, says Valve
32:59 Rumor: PS5 Pro's Big PSSR Update Releasing by March, Improves Graphics and Performance
39:28 IOI Lowers 007 First Light Hardware Requirements After 'Miscommunication'
43:54 Ryan Hurst tapped to play Kratos in Prime Video’s God of War from Sony Pictures Television and Amazon MGM Studios
48:38 Amazon unveils first look at Sophie Turner as Lara Croft in new Tomb Raider series
50:55 Polls & outro
Listen Now

Love PodBriefly?

If you like Podbriefly.com, please consider donating to support the ongoing development.

Support Us