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[Ep535] Where’d all the money go in game dev?



In episode 535 of 'Coffee with Butterscotch,' the brothers dive into the complexities and pitfalls of live service games, highlighting recent industry trends and discussing how giant corporations handle their gaming acquisitions. They also reveal their next exciting indie project, 'How Many Dudes?', and share insights on open development and community engagement

Support Crashlands 2!
Official Website: https://www.bscotch.net/games/crashlands-2/
Trailer: https://www.youtube.com/watch?v=ib7fzLf59vo
Steam: https://store.steampowered.com/app/1401730/Crashlands2/
Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2
Apple: https://apps.apple.com/us/app/crashlands-2/id1528199331

00:00 Introduction and Welcome
00:53 Thanks to our supporters! (https://moneygrab.bscotch.net)
01:39 Naming the New Service: Ludo Kit
06:04 Video Podcast Transition
09:55 How Many Dudes: Game Development Insights
11:46 Success on GX.games and Future Plans
18:39 Soft Announcement: How Many Dudes as Next Game
25:13 Sony's Live Service Games (Listener Question)
30:29 Challenges in AAA Game Development
34:27 The Roblox Generation
37:01 Indie Games vs. Big Studios
43:15 The Complexity of Live Service Games
49:07 The Role of Beta Testing (Listener Question)
56:21 Open Development and Community Engagement
01:00:43 Conclusion 

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Published on 11 hours ago






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