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12 - Wingman, your AI Control Tower

12 - Wingman, your AI Control Tower


Season 2 Episode 20


The Good Stuff, with Pete and Andy - Episode 20: Wingman - your AI Control Tower!

Hosts: Pete and Andy (recorded at City Beach, Perth)

Episode Overview: Pete unveils his breakthrough AI agent orchestration system "Wingman" - a Mac Mini-based control center for managing multiple AI agents simultaneously. The discussion explores custom-built solutions versus SaaS subscriptions, testing AI models through games, and the emerging paradigm of humans as "control tower operators" for AI systems.

Opening & Context Setting (00:00-01:48)

  • Andy returns from illness for episode 20
  • Final beach recording before Pete's mysterious Atlantic adventure
  • Reflecting on recent guest episode with Bethanne

The Wingman Revolution (01:48-25:00)

  • Pete's Mac Mini experiment: giving AI agents their own dedicated computer environment
  • Evolution from basic setup to sophisticated web-based control system
  • Multiple agent orchestration: Goose and Claude Code working in parallel sessions
  • Remote access from anywhere - phone, laptop, or desktop
  • Obsidian integration for documentation and artifact storage
  • API endpoints for automated session creation and workflows

Agent-to-Agent Workflows (20:00-25:00)

  • Return-to-base protocol for session completion and handoffs
  • Webhook systems enabling autonomous agent chains
  • Vision of fully automated code review and development cycles
  • Moving from human-centered to machine-centered processes

Custom Tools vs. SaaS Fatigue (25:00-40:00)

  • Economics of $15/month software subscriptions adding up
  • Pete's approach: "Fast fashion for software" - build exactly what you need
  • YouTube reel generator case study: custom-built vs. existing solutions
  • The open-source developer superpower now accessible via AI

Management-Style AI Interaction (40:00-50:00)

  • Transition from "button-pushing" to strategic oversight
  • Using specialized agent personalities (Grug Brain Developer for code reviews)
  • Dueling agents: building features in parallel and choosing the best
  • Planning and auditing as core human value-add

Gaming as AI Benchmarks (50:00-01:09:00)

  • Settlers of Catan as model testing environment
  • Game mechanics as proxy for enterprise negotiation and resource management
  • Tabletop wargaming automation concepts
  • Testing strategic thinking, negotiation, and long-term planning capabilities

The Control Tower Paradigm (01:09:00-01:13:00)

  • Humans as air traffic controllers for AI agent fleets
  • Multiplayer mode implications for teams
  • Terminology evolution: logbooks, flight plans, control towers

Dedicated AI Environments: Running agents on isolated hardware eliminates privacy concerns while providing full system access and persistent operation.

Agent Orchestration Architecture: The future involves managing 1-100 agents simultaneously across different projects and functions, requiring sophisticated coordination systems.

Custom vs. Commercial Software: AI development capabilities are shifting the economics from subscription services to custom-built solutions tailored to specific workflows.

Human Role Evolution: The transition from direct execution to strategic oversight and agent management represents a fundamental shift in how knowledge work gets done.

"I don't have a good way of explaining how just fucking nice this is" - Pete on Wingman's seamless operation

"The data is in the computer. You were in the computer. Talk to it." - Pete on the future of AI interaction

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Published on 12 hours ago






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