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Designer Notes 88: Caroline Marchal - Part 2

Designer Notes 88: Caroline Marchal - Part 2

Published 1 year, 3 months ago
Description
In this episode, Soren interviews veteran game designer Caroline Marchal, best known for her work on Heavy Rain, Beyond Two Souls, and As Dusk Falls. They discuss how much a narrative game should acknowledge that it is a game, if a 50/50 player split for a binary choice is desirable, and whether you are in the shower or under the shower. This episode was recorded on September 6, 2024. Games discussed: Heavy Rain, Beyond Two Souls, As Dusk Fall, Old World, the Sorcery! series
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