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Ep 152: Scoring The Casting of Frank Stone | Composers Boxed Ape
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Scoring The Casting of Frank Stone.
Composer duo Box Ape on game scoring, their name and AI in music.
On this episode of the Kingdom of Dreams Podcast, I sit down with composer duo Box Ape to talk about scoring the video game The Casting of Frank Stone. They share the nature of the game, joining early in its development, how they work together and how they found the right feel. We also talk about what inspired their music careers, scoring for games, their favorite composers, where the name Box Ape came from, quality over quantity, the new generation of musicians, film versus game work and the future of AI in music.
KEY TAKEAWAYS
• Joining a game early in development
• Finding the right feel
• Film versus game scoring
• AI and the future of music
CHAPTERS
0:00 The Nature of the Game
1:03 Joining a Project Timeline
3:45 Collaborative Work Process
6:36 Finding the Right Feel
10:04 Scoring Music for Games
14:30 Favorite Composers and Soundtracks
18:19 Where the Name Box Ape Came From
20:28 Future Plans for Box Ape
22:54 Quality Over Quantity in Music
24:30 New Generation of Musicians
27:34 Gaming Interests of the Team
29:31 Film vs Game Industry Differences
32:04 Future of AI in Music
35:00 Outro
ABOUT THE GUEST
Box Ape is a composing duo who write music for games and screen, including the score for The Casting of Frank Stone (2024).
Watch this episode on YouTube: https://www.youtube.com/watch?v=rpWELxAEhhk
http://twitter.com/dreamingkingdom
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Watch the feature films I have directed
Citizen of Moria (Amazon & other platforms): https://linktr.ee/citizenofmoriafilm
In Search of My Sister (Amazon & other platforms): https://linktr.ee/insearchofmysisterfilm
Official website: https://jawadmir.com