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Build-a-Cube Pt. 4 - Alterations and Feedback
Description
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Welcome to the finale of the Build-a-Cube series. For all aspiring Cube designers, here's our send-off on how to build a Cube from scratch, wrapping up with advice on how to make changes and how to interpret player feedback.
Timestamps:
00:00 -- Pot of Greed & Housekeeping
05:07 -- Single-Card Discussion
23:10 -- Cube's Done... Now What?
30:11 -- Match-Up Deficiencies
38:45 -- Identifying Weaknesses
46:15 -- When and What to Change
56:09 -- Feedback
1:09:02 -- Reliable Sources of Feedback
1:31:20 -- Wrap-Up and Farewell