Episode Details
Back to Episodes"Maybe a Zeldo." Enemy AI; Co-op Games; Speedrunning
Episode 36
Published 8 years, 11 months ago
Description
The clubhouse A/C broke, and it got so hot during the recording of this episode that your nice hosts started to get a little delirious.
But before they completely melted down, Mark talked about how Enemy AI can be a great tool for both level design and narrative design, Stephen collaborated on a discussion about co-op games, and Martha shared her excitement about the recently held Summer Games Done Quick speedrunning event.
Discuss this episode on Reddit using this thread at r/gamedev!
Some highlights from Mark's VR night!
0:03:00
Enemy AI
Destructoid
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