Episode Details
Back to EpisodesNice Games Jam: "Reravel: A Backwards Storytelling Game"
Description
This week, our boyfriend Dylan gave your nice hosts a prompt to create "a narrative game where the story is told backwards." This one is a slow burn, but it really cooks by the end!
With Stephen still away, Dale LaCroix (she of Evil Games Club and your nice social media manager) re-enters in the clubhouse to help create this week's game.
But Dale didn't just join your nice hosts for this week's jam. She also took the resulting game and made improvements once the recording stopped! Not only that, but she's going to keep working on it. It will be at Glitch's December Play/Test event if you want to play the latest version!
Our original rules are presented below, and Dale's "first revised edition" is presented below that...
END CARDS: 7 possible endings to your story
SETTING CARDS: Places the story could take place
PLOT CARDS: Events that might take place in your story
MAIN DECK: This is made up of several different types of cards:
Character Cards - Describes the occupation or description of people who will be in your story
Noun Cards - Describes items that will be in your story
Editor Notes - Special instructions from your editor, this might include directions such as this next scene takes place in a different setting, or that someone in your story is not who you think they are.
Deal the following:
- One ‘Setting’ card. Deal face up and place it on top of the Setting deck.
- Three 'Main Deck' Cards. Deal face up. These will be the Goal Cards; if there are any Editor Note cards, place these at the bottom of the main deck and re-deal so that there are three total Main Deck cards representing the Goal Cards.
- One ‘The End’ card. Deal face up and place this on top of the Setting deck.
- Four ‘Plot’ Cards. Deal face down. One will be revealed each round during rounds 2-5.
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