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Your game has a message... did you write it?

Episode 348 Published 2 years, 1 month ago
Description

Last month, Mark gave a talk at the IGDATC Gamedev Meeting about what it might mean to take game development seriously as an artistic practice, theorizing that video games are still a very young and immature medium by that standard. It's "sorta-Socratic" seminar, a set of three case studies, and a string of stone cold bummers that ends on a hopeful note.

Your game has a message... did you write it?

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