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D&D 2024 PHB MONK CHANGES: Monks are scary now guys… And I love that!

D&D 2024 PHB MONK CHANGES: Monks are scary now guys… And I love that!

Season 4 Episode 93 Published 1 year, 8 months ago
Description

In this episode of the RPGBOT.Podcast, we break down the changes to the Monk class in the 2024 rules of Dungeons and Dragons.

Summary

In this episode of the RPGBOT.Podcast, we break down the changes to the Monk class in the 2024 rules of Dungeons and Dragons. We highlight the problems with the previous version of the Monk class, including resource limitations and lack of damage output. We then go on to discuss the improvements in the 2024 rules, such as the increase in the martial arts die, the ability to use Dexterity for save DCs, and the removal of the requirement to take the attack action for bonus action attacks. We also cover the new features like Monk's Focus, Deflect Attacks, and the changes to Stunning Strike.

We're excited about the improvements made to the Monk class. We cover the changes to the Stunning Strike ability, the addition of force damage to the Empowered Strikes feature, and the improvements to the Way of Mercy and Way of Shadow subclasses. There are improvements to the Monk's saving throws but a lack of a level 20 feature.

We warp up with the changes to the Monk class in the 2024 rules. We talk about the new wording of the Shadow Arts feature and how it affects the Darkness spell. We discuss the changes to the Way of the Four Elements subclass, which has been greatly improved and is now considered one of the most fun subclasses to play. They share their thoughts on the Open Hand Monk subclass and its underwhelming features. The episode ends with a discussion on how to balance powerful monster effects like Stun or Paralyzed versus player enjoyment.

Links

Takeaways

  • The previous version of the Monk class had resource limitations and lacked damage output.
  • The 2024 rules of Dungeons and Dragons have made significant improvements to the Monk class.
  • The martial arts die has been increased, allowing for more damage.
  • Dexterity can now be used for save DCs, making the Monk more versatile.
  • Bonus action at
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