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The Virtual Arena #17 - Virtual Adventuring
Description
In this latest issue, we explore the new frontier for Immersive Edutainment – the mixture of an Immersive Galleries and Museum exhibits into an audience experience – along with the more general Immersive Adventure catering for large simultaneous group activities. The true engagement of high-end VR has been the ability to transport the user into a synthetic environment. Many observers have seen the explosion in edutainment being a kind of “Museum 2.0” – the only way the new generation of audiences can be drawn into experiencing the wonders of the world, classic art, and history, with their different attention spans.
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