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FTN Episode 209 – Is Smite Too Strong?!

Published 8 years, 8 months ago
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We pick up where we left off with the Astra Militarum coverage this week by discussing a couple of interesting Relics and going over the new psychic powers.  In the middle of the show we chat with Pat from the Table of Ultimate Gaming and in part 3 we discuss a couple of potential ‘fixes’ for Smite in Matched Play.

Hey guys,

I hope you caught my short video on Youtube where I talk about the new Hellhound variants.

In this episode we chat about two of the new and very powerful Relics in the IG dex.  Both of these have the potential to get inside your opponents head.  This is important because it won’t take much to put them on tilt while you’re raining rockets on them from range.  Speaking of range… we will have a show soon to talk about how assault can work, ha.

We talk about a few upcoming events in the last part of the year and go into more detail about the Friday Night Events happening at our even Warzone: Atlanta.

Before the hobby segment we talk about the point disassociation between the models casting Smite and how powerful Smite is.  While we don’t ‘solve’ the problem we do wish-list a bit about how we could consider fixing it.  The Smite talk starts around 1 hour and 10 mins in.

We spend some time with Pat from the Table of Ultimate Gaming and see how their KickStarter went and discuss how people can still take advantage of the campaign price breaks.

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