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Back to EpisodesThe ID Of Game Development
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TCW Podcast Episode 197 - The ID of Game Development
ID Software; the makers of many games that are beloved by gamers. Due to the need for rapid development ID was forced to separate game design from the mechanics. Having a dedicated game engine that was focused on visual and support technologies as opposed to the specifics of game design. ID Software utilized tools to make levels, licensing the engine to other companies, and so much more. Many moders of Doom got their start in the video game industry by being level designers for other companies. ID was instrumental in popularizing the structure by which games are made to this day.
TCW 030 - DOOM!: http://podcast.theycreateworlds.com/e/doom-1479057917/
TCW 192 - Microprose Part 1: http://podcast.theycreateworlds.com/e/microprose-part-1/
TCW 193 - Microprose Part 2: http://podcast.theycreateworlds.com/e/microprose-part-2/
Slordax: https://www.youtube.com/watch?v=DMj2WlSsg4o
Engine Overview: https://www.youtube.com/watch?v=xrqRuxAkkG8
Commander Keen 1: https://www.youtube.com/watch?v=QQVk6wmaqAs
Miyamoto Explains SMB 1-1: https://www.youtube.com/watch?v=zRGRJRUWafY
Batman Forever: https://www.youtube.com/watch?v=dAERGZX_8Og
Commander Keen 4: https://www.youtube.com/watch?v=iKHUOKVzo0Q
Commander Keen 7: https://www.youtube.com/watch?v=I3aTzbUPktk
Hovertank: https://www.youtube.com/watch?v=P7juV9zo5Tk
Catacombs: https://www.youtube.com/watch?v=7EjI3TxSNmI
Castle Wolfenstein Apple II: https://www.youtube.com/watch?v=8fgok9eHqO8
Doom II Level 13 City: https://www.youtube.com/watch?v=nJSQoUcAoGo
Doom II Level 7: https://www.youtube.com/watch?v=ZzGZZnbMhv8
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