
This week we’re talking to Clarence Simpson, designer of one of our family’s favorite games!
Pepsi Number Fever… also known as “the 349 Incident”. Story Time!
If you’d like some advice about your student loans, go to FirstMoveFinancial.com/FamilyGamers and set up a free call.
Diatoms (coming soon to Kickstarter)
Dice Hunters of Therion
Andrew’s prototype
Avant Carde (coming soon to Kickstarter!)
Shipwreck Arcana
Big Top
Beer & Bread

Enter a world of fantasy animal heroes and villains. As a bounty hunter, you want to earn the most money, through warrants and rolling coins on your dice. This dice-rolling game is good for families, up to four players.
Read the transcript or watch the video of our review.
Clarence has designed one of our family’s favorite games (Merchants of Magick) and Andrew first met him at PAX Unplugged 2021.
Other published games that Clarence had a hand in designing:
The Wolves (Pandasaurus)
Chomp (Allplay)
“Just get it to the table,” is good advice for new designers. But at some point, it’s better to work through decisions before making a prototype (or changing one).
It’s important to present players with interesting decisions. If there’s always an obvious right choice, the decisions might not be interesting.
“Seeds planted as a kid” – crafting a solo D&D dungeon for/with his dad… and also ridiculous fantasy dungeon crawl games.
Clarence forgot about that aspect and focused more on video games for a long time. In fact, his “day job” is in video game developmen
Published on 2 years, 5 months ago
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