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TLAS3 Chapter 2 Crossing the Rubicon

TLAS3 Chapter 2 Crossing the Rubicon

Season 3 Episode 46 Published 3 years, 3 months ago
Description

With scrap pirates closing in, Mina and her companions must think quickly: will they flee, or stand and fight? And even if they should escape, what then? How will they survive, uncertain and unprepared, in one of the most hostile environments in the Chained World?

 

Links

Transcript: 

https://docs.google.com/document/d/1fTPrz_y4iogQMs12PdeQ6kHon3113ysjwpOCEHTvExY/edit?usp=sharing

All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/

Twitter @TheLoneAdv

Email TheLoneAdv@gmail.com

Podbean https://theloneadventurer.podbean.com/

Blog https://carlillustration.wordpress.com/

Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged

Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent

Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first









  Mechanics

Secure an Advantage: When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. If you act with expertise, focus, or observation: Roll +wits

 

[Strong Hit: 3 + 3 + 0 = 6 vs 2 | 3]

 

On a hit, you succeed. On a strong hit, take both:

 

Take +2 momentum

Add +1 on your next move (not a progress move)

Mina checks out the ship's systems, and determines her hull will survive the cloud layer far better than the enemy ship

 

Face Danger: When you attempt something risky or react to an imminent threat, envision your action and roll. If you act…

 

With resolve, command, or sociability: Roll +heart

 

[Weak Hit: 3 + 2 + 1 = 6 vs 2 | 10] On a weak hit, you succeed, but not without a cost. Make a suffer move (-1).

 

Withstand Damage: When your vehicle faces a damaging situation or environment, suffer -1 integrity for minor damage, -2 for serious damage, or -3 for major damage. If your integrity is 0, Lose Momentum equal to any remaining damage. Then, if your integrity is 0 or you choose to resist the damage, roll +integrity.

 

Reinforced Hull: When you Withstand Damage, add +1. On a strong hit, take +1 momentum. 

 

[Strong Hit: 4 + 4 + 1 = 9 vs 6 | 3] On a strong hit, choose one.

 

Bypass: If your vehicle is not battered, take +1 integrity

Ride it out: Take +1 momentum

 

Mina is able to crank up the magical shields. 5 Integrity, +1 momentum. Safe (for now). 

 

Undertake an Expedition: When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you Stay vigilant: Roll +wits

 

[Miss: 4 + 3 + 0 = 7 vs 7 | 9] On a miss, you arrive at a waypoint to confront an immediate hardship or threat. Do not mark progress, and Pay the Price.

 

Waypoint: Interestingly Lonely (a derelict ship)




Name: Rubicon

Condition Heavily damaged

Outer First Look Sending a signal or message

Inner First Look Corroded surfaces

 

Board to find navigation equipment & supplies

 

Check Your Gear: W

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