Episode 147
Anthony Garcellano is an artist who is best known for his contract for GameSim working on Metroid Prime Remastered, he has also worked on Tony Hawk, Call Of Duty and Crash Bandicoot and also sound scoping for films such as Man Of Steel and Transformers Dark Of The Moon. He currently works for gaming studio InXile.
#metroidprimeremastered #tonyhawk #gamedev
SOCIAL MEDIA
Artstation - https://www.artstation.com/garcellano
Instagram - @agarcellano3d
Twitter - @agarcellano
TIMESTAMPS
00:00 - Intro
01:37 - Frustration Of Waiting To Put Metroid Prime Remastered On The Resume/Bloodlines
04:45 - Anthony’s Career Path/Florida/How Anthony Ended Up At Gamesim
07:00 - Making The Art For Tony Hawk Pro Skater
08:19 - Making The Art For Metroid Prime Remastered/Retros Art Palette/Rooms Anthony Worked On
12:18 - Metroid Prime Remastered Best Looking Game On Switch
13:20 - Anthony Seeing The Modular Kit From Retro Studios
14:45 - Flaaghra Transitioning Tunnel/Refining Collision For Remasters
16:31 - Tony Hawk Example
17:34 - QAing At An External Studio Is Limited/Working Remotely
18:45 - Being An Ambivert/Seattle
20:22 - Office Vs Remote Work/Working On Call Of Duty
22:35 - Not Being Credited On Call On Duty And Understanding The Reasons
24:40 - Getting Familiar With Metroid Again When He Got Contract
25:53 - When Contract On Metroid Prime Finished/Gamesim’s Team
27:00 - How Retro Contracted Out/Why Anthony Left Gamesim
30:02 - Anthony Loves Metroid Primes Soundtrack
30:58 - Anthony’s Artistic Strengths
32:00 - Artistic Pipeline Materials For Tony Hawk
34:29 - Tony Hawk Vs Metroid Prime Differences With Art Pipeline
35:52 - How Many Passes Anthony Made Before Lead Approved His Metroid Prime Art/Nintendo QA Testers On Collision
38:48 - Tallon IV Overworld Caused Anthony Trouble/Framerate
42:00 - Weekly Meetings
43:45 - Sound Conversions For Film/Not Being Credited
45:41 - Having An Interview And Not Being Able To Prove That He Worked On A Film/Rotoscopes
48:39 - Anthony Left Film And Joined Gaming Industry Because He Wasn’t Credited On Films
49:00 - Anthony’s CRUNCH On Smurfs Film
51:15 - Crunch On Films Vs Games
54:33 - Michael Bay Visit
55:40 - Worshipping Celebrities/Gaming Industry Not Having Celebrity Devs
57:25 - Film Is Finally Recognising VFX Artists
58:09 - Mandatory Vs Self Inflicted Crunch
59:50 - Anthony Being Puzzled As To When Metroid Prime Remastered Would Be Announced
1:00:22 - Shadow dropping/Metroid Primes Japan Release Date/Japan
1:02:18 - Anthony Can’t-Wait For His Project At Xile Gets Announced
1:05:20 - Where To Follow Anthony Garcellano
Published on 2 years, 10 months ago
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