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Back to EpisodesThe SFFaudio Podcast #651 - READALONG: Appendix N: The Literary History Of Dungeons & Dragons by Jeffro Johnson
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The SFFaudio Podcast #651 – Jesse and Alex talk about Appendix N: The Literary History Of Dungeons & Dragons by Jeffro Johnson
Talked about on today’s:
Brandon Porter, complaints about the audiobook, missing footnotes, appendixes C and D, Dungeon Master’s Guide, 1979, page 224, who the hell are these guys, there’s Tolkien, John , Andrew J. Offutt, Fltcher Pratt, Face In The Frost, The House With A Clock In Its Walls, reading ideas, Paul Weimer, opposed to Castalia House, John C. Wright, chips on both guys shoulders, misplaced chips, not wanting to participate in some books, Jenny Colvin, Reading Envy, Oryx And Crake, too stuck up, complaining the whole time, authors we want nothing to do with, oh you’re a genius Margaret!, Jesse hates her, a book of book reviews, a Christian, Margaret St. Clair, “milieu”, halberd, when you learn things from books, as a professional narrator, names in fantasy books, not having pronunciation in mind, apostrophes, Tolkienesque words, all the role playing games, Gamma World, Traveler, Pathfinder, The Call Of Cthulhu, Car Wars, GURPS, the core rule books, modules, more time reading the books than playing the game, his thesis, Dungeons & Dragons isn’t just Tolkien and it was never meant to be, fundamentally misunderstand the game, how clerics show up, Galadriel with cup of healing water, organized religion was missing from Middle Earth, the Hobbits don’t go to church, Denethor, heathen kings of old, worshiping, he’s a dictator, one of many inspirations, quotes, the Conan section, pastiches, Gary Gygax, the original Howard Conan wasn’t available to Gygax, people kown Conan, most people’s views of Lovecraft are just wrong, The Shadow People by Margaret St. Clair and The Sign Of The Labrys, inspiration, my love my father showed when I was a tad, cloaked old men who could grant wishes, dauntless swordsman, E.C. Comics, the Satanic Panic, juvenile delinquents, ample helpings of fantasy, Andrew Lang, the Brothers Grimm, of particular inspiration, pluck kernels, good reading!, DeCamp, Pratt, Jack Vance, A. Merritt, these will help you make your gaming better, the original AD&D, a collaborative storytelling effort, dice rolling and stats, min-max munchkin play, you have to have read a bunch of stories, things you should be building on, the players limitations make the gaming less good than it could be, most of these books were on the shelf in the 1970s and 1980s, Jack Williamson, publishing, the changing media, talking about movies and TV shows and computer games, pop culture is POPULAR, Stranger Things, True Detective, True Crime, locking a kid in the closet with no books, D&D has become its own incestuous thing, Forgotten Realms, wide open fantasy sandbox, engines to make other games, PlayerUnknown’s Battlegrounds, Pool Of Radiance, Pool Of Darkness, Wizardry (on the Apple II), Fallout 3, step out into the wasteland, dependent on a really good Dungeon Master, adventures around every corner, the dialogue tree comes out, I wanna save this farmer, I wanna steal the farmer’s pants, the immaturity of the players, DMing is a skill, like Frisbee, cooperative, THACO, Star Trek Voyager, Naomi Wildman, a kid’s adventure holodeck