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Episode 309: Get Your Telnet Fix

Episode 309: Get Your Telnet Fix

Published 6 years, 7 months ago
Description

DragonFlyBSD Project Update - colo upgrade, future trends, resuming ZFS send, realtime bandwidth terminal graph visualization, fixing telnet fixes, a chapter from the FBI’s history with OpenBSD and an OpenSSH vuln, and more.

Headlines

DragonFlyBSD Project Update - colo upgrade, future trends

For the last week I've been testing out a replacement for Monster, our 48-core opteron server. The project will be removing Monster from the colo in a week or two and replacing it with three machines which together will use half the power that Monster did alone.

The goal is to clear out a little power budget in the colo and to really beef-up our package-building capabilities to reduce the turn-around time needed to test ports syncs and updates to the binary package system.

Currently we use two blades to do most of the building, plus monster sometimes. The blades take almost a week (120 hours+) to do a full synth run and monster takes around 27.5 hours. But we need to do three bulk builds more or less at the same time... one for the release branch, one for the development branch, and one for staging updates. It just takes too long and its been gnawing at me for a little while.

Well, Zen 2 to the rescue! These new CPUs can take ECC, there's actually an IPMI mobo available, and they are fast as hell and cheap for what we get.

The new machines will be two 3900X based servers, plus a dual-xeon system that I already had at home. The 3900X's can each do a full synth run in 24.5 hours and the Xeon can do it in around 31 hours. Monster will be retired. And the crazy thing about this? Monster burns 1000W going full bore. Each of the 3900X servers burns 160W and the Xeon burns 200W. In otherwords, we are replacing 1000W with only 520W and getting roughly 6x the performance efficiency in the upgrade. This tell you just how much more power-efficient machines have become in the last 9 years or so. > This upgrade will allow us to do full builds for both release and dev in roughly one day instead of seven days, and do it without interfering with staging work that might be happening at the same time.

Future trends - DragonFlyBSD has reached a bit of a cross-roads. With most of the SMP work now essentially complete across the entire system the main project focus is now on supplying reliable binary ports for release and developer branches, DRM (GPU) support and other UI elements to keep DragonFlyBSD relevant on workstations, and continuing Filesystem work on HAMMER2 to get multi-device and clustering going.


Resuming ZFS send

One of the amazing functionalities of ZFS is the possibility of sending a whole dataset from one place to another. This mechanism is amazing to create backups of your ZFS based machines. Although, there were some issues with this functionality for a long time when a user sent a big chunk of data. What if you would do that over the network and your connection has disappeared? What if your machine was rebooted as you are sending a snapshot?

For a very long time, you didn't have any options - you had to send a snapshot from the beginning. Now, this limitation was already bad enough. However, another downside of this approach was that all the data which you already send was thrown away. Therefore, ZFS had to go over all this data and remove them from the dataset. Imagine the terabytes of data which you sent via the network was thrown away because as you were sending the last few bytes, the network went off.

In this short post, I don't want to go over the whole ZFS snapshot infrastructure (if you think that such a post would be useful, please leave a comment). Now, to get back to the point, this infrastructure is used to clon

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