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#117 - Curtis Schweitzer Interview (Halo Infinite, 343 Industries, Composing, Starbound, Film etc.)

#117 - Curtis Schweitzer Interview (Halo Infinite, 343 Industries, Composing, Starbound, Film etc.)


Episode 118


Curtis Schweitzer is a video game composer that recently scored a majority of the soundtrack for Halo Infinite, he came into prominence for his phenomenal score to Starbound.

#haloinfinite #343industries #starbound

SOCIAL MEDIA

WEBSITE - curtisschweitzer.com

YOUTUBE -  @Curtis Schweitzer 

TWITTER - @cschweitzer

FACEBOOK - @cschweitzermusic

 

TIMESTAMPS

00:00 - Intro

00:39 - Curtis’ Reaction When He Was Picked To Compose For Halo Infinite

02:02 - Preparation For Scoring Halo Infinite

03:25 - 2019 Trailer Demo Curtis Did Was Way Off The Mark/Responding To Feedback

04:20 - Halo Infinite Music Required Heaps Of Revisions/

 05:50 - Curtis’ Most Used Instruments/Music Background

06:49 - Music Supervision On Halo Infinite/Gareth Coker

09:10 - Zeta Halo Music/Doing What You Are Told

10:45 - Zeta Halo Theme Was Split Into Two Different Tracks

12:24 - Some Halo Music Wasn’t Scored To Gameplay Footage 

14:01 - 2019 E3 Trailer

15:04 - How Long It Takes For Curtis To Get Feedback On A Music Piece

16:04 - Keeping Track Of All The Different Feedback Notes

19:24 - Writing 2mins Of Music A Day/Giving Yourself Space To Allow Music To Sink In

21:06 - Self Imposed Deadlines/Be Kind To Your New Ideas

23:05 - Curtis Regrets Some Of The Halo Infinite Pieces He Submitted

23:52 - What Got Curtis The Job Scoring For Halo Infinite

25:08 - Halo Infinite Is Epic & Hopeful

26:10 - Alex Bhore(This Will Destroy You) Scored The Multiplayer

27:33 - Pros & Cons Of Composing For Cinematics & Gameplay

29:32 - Pieces Where Curtis Had To Do A Huge Amount Of Rewriters(move music)

30:41 - Curtis’ Layout In Logic

32:10 - Halo Infinite Is The First Game Curtis Worked With An Orchestra/Film Deadlines

33:48 - Technology Makes Working On A Film Easier

34:46 - Curtis Is Influenced By A Lot Of Film Composers

35:57 - Curtis Originally Wanted To Be A Film Composer/Starbound Music

39:24 - Curtis Is Still Working On A Game Since Starbound 

40:11 - Not Knowing What Your Next Project Is/Royalty Free Tracks

41:33 - Keeping Game Secrets Is Easy/Changes Of Development

42:35 - Projects Curtis Would Love To Do/How AAA & Indie Music Works

44:46 - Gareth Coker

46:19 - Curtis Often Doubted His Skills While Working On Halo Infinite/Music Education

48:50 - Curtis Writes With Melody In Mind/Commercial Music/Remixing Halo Melodies

50:45 - Writing Original Pieces Harder than Remixing Pieces/Monk Chant

53:15 - Where To Follow Curtis Schweitzer/Music Live Sessions


Published on 4 years ago






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