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Modern Mythos with Jon & Seth

Modern Mythos with Jon & Seth

Season 1 Episode 2 Published 4 years, 10 months ago
Description

In this episode, Jon and Seth talk about their favorite published modules that they've run across a gamut of games.

Jon's Favorite Modules:

  • Death Duel with the Destroyers -- 1982, Bill Willingham, Villains & Vigilantes, 20 pgs
    • Art! Art! Art!
    • Great set-up, straight to the action
    • Well written to escalate the danger from the opening scene to the final showdown
    • Comic book tie-in with Elementals comic by Bill Willingham, published by Comico
  • S3 - Expedition to the Barrier Peaks -- 1980, Gary Gygax & Rob Kuntz, D&D (TSR), 32pgs
    • Two books -- module and handouts
    • Art! Art! Art!
    • Sci-fi in Fantasy blend
    • Sandbox
  • Hope's Last Day -- 2019, Dave Semark, ALIEN, 16 pgs. In ALIEN core rulebook
    • Sandbox
    • Lends itself well to a horror setting
    • Leverages off player's experience from watching Aliens movie
  • Spawn of Azathoth -- 1986/2005, Keith "Doc" Herber, Call of Cthulhu, 200 pgs.
    • Sandbox campaign - 7 chapters (1 opening chapter, 5 middle chapters in any order, then 1 closing chapter)
    • Small variety of Mythos monsters to challenge the investigators
    • Good variety of horrors to present to the investigators
    • Easily updated to 7th Edition rules and for the sensibilities of modern players

Seth's Favorite Modules:

  • Sinister Secret of Saltmarsh - 1981 Dave Brown Don Turnbull, AD&D, TSR UK

  • Haunted house (not really)
  • Can be dropped in a variety of locations. (could even make modern)
  • Gives a sense of larger story with lizard folk preparing for war
  • Made for low level PCs, but still lots of risk (most modules started at 3rd level)
  • Roleplay with Ned.
  • 2 adventures with one leading into the other.

  • Thicker than Blood - 1993, Alison Brooks, Atlas Games Cyberpunk 2020, 47 pages

  • Investigation
  • Many tips on what to do if the PCs miss something, get stuck, are difficult, try something sneaky.
  • Layered plot (complete investigation first. Then discover who employer is)
  • Incorporates skills rarely used
  • Taught us a different way to play.

  • Mansion of Madness - 1990, Fred Behrendt, Chaosium, Call of Cthulhu, 25 pages
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