Episode Details
Back to EpisodesModern Mythos with Jon & Seth
Season 1
Episode 2
Published 4 years, 10 months ago
Description
In this episode, Jon and Seth talk about their favorite published modules that they've run across a gamut of games.
Jon's Favorite Modules:
- Death Duel with the Destroyers -- 1982, Bill Willingham, Villains & Vigilantes, 20 pgs
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- Art! Art! Art!
- Great set-up, straight to the action
- Well written to escalate the danger from the opening scene to the final showdown
- Comic book tie-in with Elementals comic by Bill Willingham, published by Comico
- S3 - Expedition to the Barrier Peaks -- 1980, Gary Gygax & Rob Kuntz, D&D (TSR), 32pgs
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- Two books -- module and handouts
- Art! Art! Art!
- Sci-fi in Fantasy blend
- Sandbox
- Hope's Last Day -- 2019, Dave Semark, ALIEN, 16 pgs. In ALIEN core rulebook
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- Sandbox
- Lends itself well to a horror setting
- Leverages off player's experience from watching Aliens movie
- Spawn of Azathoth -- 1986/2005, Keith "Doc" Herber, Call of Cthulhu, 200 pgs.
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- Sandbox campaign - 7 chapters (1 opening chapter, 5 middle chapters in any order, then 1 closing chapter)
- Small variety of Mythos monsters to challenge the investigators
- Good variety of horrors to present to the investigators
- Easily updated to 7th Edition rules and for the sensibilities of modern players
Seth's Favorite Modules:
- Sinister Secret of Saltmarsh - 1981 Dave Brown Don Turnbull, AD&D, TSR UK
- Haunted house (not really)
- Can be dropped in a variety of locations. (could even make modern)
- Gives a sense of larger story with lizard folk preparing for war
- Made for low level PCs, but still lots of risk (most modules started at 3rd level)
- Roleplay with Ned.
- 2 adventures with one leading into the other.
- Thicker than Blood - 1993, Alison Brooks, Atlas Games Cyberpunk 2020, 47 pages
- Investigation
- Many tips on what to do if the PCs miss something, get stuck, are difficult, try something sneaky.
- Layered plot (complete investigation first. Then discover who employer is)
- Incorporates skills rarely used
- Taught us a different way to play.
- Mansion of Madness - 1990, Fred Behrendt, Chaosium, Call of Cthulhu, 25 pages