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"No One Had Storyboarded Games Before - So I Did!" - Atari Legend Roger Hector - The Retro Hour EP500

"No One Had Storyboarded Games Before - So I Did!" - Atari Legend Roger Hector - The Retro Hour EP500


Episode 500


This week marks our milestone 500th episode, and we’re celebrating in style with part one of an epic two-part chat with industry legend Roger Hector. From working under Nolan Bushnell and Al Alcorn i…


Published on 7 hours ago

"Nintendo Made Us Cut the Bikini Girls from Duke Nukem 64" - Eurocom's Kev Harrison - The Retro Hour EP499

"Nintendo Made Us Cut the Bikini Girls from Duke Nukem 64" - Eurocom's Kev Harrison - The Retro Hour EP499


Episode 499


This week we chat with designer Kev Harrison, whose career began at Eurocom working on Duke Nukem 64 and Duke Nukem: Zero Hour. Kev shares what it was like adapting Duke’s outrageous world for Ninten…


Published on 1 week ago

“Arcade Lessons, Nintendo Secrets, and Omega 6” – Takaya Imamura & Junji Seki - The Retro Hour EP498

“Arcade Lessons, Nintendo Secrets, and Omega 6” – Takaya Imamura & Junji Seki - The Retro Hour EP498


Episode 498


This week we hear part two of our chat with Nintendo legend Takaya Imamura and game director Junji Seki. We hear about the creation of Omega 6: The Triangle Stars, blending manga, classic adventure g…


Published on 2 weeks ago

“We Wanted Ocarina’s Opposite - That’s Why Majora’s Mask Got So Dark” - Takaya Imamura Interview - The Retro Hour EP497

“We Wanted Ocarina’s Opposite - That’s Why Majora’s Mask Got So Dark” - Takaya Imamura Interview - The Retro Hour EP497


Episode 497


This week we welcome Nintendo legend Takaya Imamura, the visionary artist behind F-Zero, Star Fox, and Majora’s Mask. We hear some incredible stories from his three decades at Nintendo: from being in…


Published on 3 weeks ago

"The SID Chip Was My First Love” - Jeroen Tel: Maniacs of Noise - The Retro Hour EP496

"The SID Chip Was My First Love” - Jeroen Tel: Maniacs of Noise - The Retro Hour EP496


Episode 496


This week we catch up with legendary C64 composer Jeroen Tel of Maniacs of Noise fame. Jeroen takes us back to the early days of programming music directly in machine code, pushing the SID chip to it…


Published on 4 weeks ago

PS1 Demo Discs, Bedroom Coders and FMV Revival - Indie Games That Changed The World - The Retro Hour EP495

PS1 Demo Discs, Bedroom Coders and FMV Revival - Indie Games That Changed The World - The Retro Hour EP495


Episode 495


We're joined by games journalist and author Aaron Potter to chat about his new book, 50 Indie Games That Changed the World. From the roots of the Indie scene with the 80's bedroom coders, the revival…


Published on 1 month ago

“Sonic R’s Soundtrack Has a Life of Its Own” - Richard Jacques, The Sound of 90s SEGA - The Retro Hour EP494

“Sonic R’s Soundtrack Has a Life of Its Own” - Richard Jacques, The Sound of 90s SEGA - The Retro Hour EP494


Episode 494


This week’s episode comes live from Retromessa 2025 in Norway, where we were joined on stage by legendary video game composer Richard Jacques. From creating music on a ZX Spectrum at age 11 to scorin…


Published on 1 month, 1 week ago

“Flash Games Should Never Have Died” – Alex Johansson, Experimental Game Maker - The Retro Hour EP493

“Flash Games Should Never Have Died” – Alex Johansson, Experimental Game Maker - The Retro Hour EP493


Episode 493


This week we are joined by award-winning experimental designer, educator and game maker Alex Johansson of ALYO Games. He is the mind behind wild alt-controller creations like Muppet Boxing, syringe-p…


Published on 1 month, 2 weeks ago

“My Teacher Said I Wasn’t That Good” – The Story of Worms with Andy Davidson - The Retro Hour EP492

“My Teacher Said I Wasn’t That Good” – The Story of Worms with Andy Davidson - The Retro Hour EP492


Episode 492


This week, we chat with Andy Davidson, the creator of the legendary game Worms. Andy shares how a quirky artillery game made on a school Amiga evolved into one of the most recognisable franchises in …


Published on 1 month, 3 weeks ago

Croc Was Meant to Be Yoshi - Then It All Changed! - Matt Porter, Argonaut Programmer - The Retro Hour EP491

Croc Was Meant to Be Yoshi - Then It All Changed! - Matt Porter, Argonaut Programmer - The Retro Hour EP491


Episode 491


This week we’re joined by Matt Porter, former programmer at Argonaut Software and one of the key developers behind Croc: Legend of the Gobbos. Matt shares inside stories from the development of title…


Published on 2 months ago





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