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Blender and Godot in Game Development with Simon Thommes



Blender Studio is the creative arm of the Blender Foundation and it’s dedicated to producing films, games, and other projects that showcase the full potential of Blender. The studio functions as both…


Published on 10 hours ago

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Node.js in 2026 with Rafael Gonzaga



JavaScript has grown far beyond the browser. It now powers millions of backend systems, APIs, and cloud services through Node.js, which is one of the most widely deployed runtimes on the planet. Keep…


Published on 2 days, 10 hours ago

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Designing Innovative Puzzle Games with Zach Barth



Zachtronics is a legendary independent game studio known for creating intricate, engineering-focused puzzle games that merge logic, creativity, and code. The studio was founded by Zach Barth in 2011,…


Published on 1 week ago

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Rivals of Aether with Dan Fornace



Rivals of Aether and Rivals of Aether II are indie fighting games that combine fast-paced platform combat with elemental-themed characters. The game takes inspiration from Super Smash Bros. and emph…


Published on 1 week, 2 days ago

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Aviation Cybersecurity with Serge Christiaans



Aviation cybersecurity is becoming an urgent priority as modern aircraft increasingly rely on complex digital systems for navigation, communication, and engine performance. These systems were once i…


Published on 2 weeks ago

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Blocking Software Supply Chain Attacks with Feross Aboukhadijeh



Modern software relies heavily on open source dependencies, often pulling in thousands of packages maintained by developers all over the world. This accelerates innovation but also creates serious su…


Published on 2 weeks, 2 days ago

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Pydantic AI with Samuel Colvin



Python’s popularity in data science and backend engineering has made it the default language for building AI infrastructure. However, with the rapid growth of AI applications, developers are increasi…


Published on 3 weeks ago

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SED News: Bezos Returns to Building, AI’s Reality Check, and Europe’s Cloud Ambitions



SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech i…


Published on 3 weeks, 2 days ago

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Game Development on the PICO-8 with Johan Peitz



PICO-8 is a software-based gaming console for making, sharing, and playing small games with a retro aesthetic. It emulates the look and feel of 8-bit consoles, providing limited color palettes, scre…


Published on 4 weeks ago

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Running Doom in TypeScript with Dimitri Mitropoulos



Doom has seemingly been ported to every electronic device imaginable, including picture frames, lamps, and coffee machines. The meme of “it runs Doom” has become so widespread that it spawned the r/i…


Published on 1 month ago





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